The styles of Algol, the bonus characters and the Star Wars guest characters cannot be used by player-created characters. This differs from Soulcalibur III, where there were many unique styles such as "Grieve Edge". However, instead of including original weapon styles for use with certain classes of fighters, Soulcalibur IV only allows players to choose which character from the series they would like to have their created character mimic. The Character Creation mode from Soulcalibur III returns in Soulcalibur IV. The game runs in HD resolution with 5.1 channel surround sound on both platforms. A new mode, Tower of Lost Souls, requires the player to win battles in order to gain rewards. Soulcalibur IV features Story, Arcade, Training, and Museum modes. A spin-off for the PlayStation Portable, Soulcalibur: Broken Destiny, was released in 2009. This was the first Soulcalibur game not to receive an arcade version, and the last Soul series’ 1590 A.D. It features greatly improved graphics over the previous title, and includes three guest characters from the Star Wars franchise as playable fighters. Soulcalibur IV ( ソウルキャリバーIV, Sōrukyaribā Fō) is the sixth installment in the Soulcalibur series of fighting games, released for the PlayStation 3 and Xbox 360 in 2008.
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